It expresses various images, CAD, 3D modeling, and various visual effects created by computers.
It makes the optimized modeling(ex. polygon, texture, LOD, curling, etc.) applying necessary protocols of main form as eliminating unnecessary parts.
It expresses the three-dimensional space realistically to make the modelings the same shapes to the buildings in the real world.
Implementing the high and consistent quality rendering in various situations by physical interaction among materials and lights by the algorithm of shadowing and lighting.
It can realize a variety of motions, like the movement and the rotation of the real world, in the virtual space.
It expresses lots of dynamic effects by using the visual effect of the commercial engines, such as Unreal and Unity.
We produce content, considering keeping compatibility and extensibility to builds it in the diverse flatforms and 3D engines.