Solutions

Spatial data

Various spaces such as apartments, villas, houses, and buildings can be processed into the images by utilizing the VR solution, and it is used in some ways such as apartment door-to-door service and VR model house, etc. through the connection with Database.

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Space Size data

We have the largest amount of apartment size data(115,000ea) in Korea and provide it to related industries.

  1. Supports your preferred style of drawing, including 2D CAD drawings, 3D bird's-eye view, and 3D topview.
  2. Supports diverse platforms such as PC, web, mobile, and more
  3. Various detailed information such as complex type, number of floors, area of exclusive use, address, etc. can be provided
  4. Using our self-developed technology of extracting images to convert large numbers of 2D drawings into 3D bird's-eye view or VR drawings
  5. Using Technology : DB, VR, 3D CAD, CG, Cross Platform
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Model house

It implements cyber model houses with realistic technology such as VR/AR, etc. that ranges from the outside of the apartments, townhouses, villas, etc., to the inside of the interior and lighting changes caused by point of view.

  1. Supports multi-platforms such as kiosks, web, and mobile
  2. Supports various outputs such as VR, AR, MR, 360VR, and HMD
  3. The Change of View by Floor and Time Zone and the Realization of the Appearance of Apartment Complexes
  4. Real-Time Check of Estimate & Design for Interior Selection Options
  5. Can be implemented directly by using Kobiaki S. Easy to build VR model houses such as villas.
  6. Using Technology : DB, VR, 3D CAD, CG, Cross Platform

Material data

From complex system furniture to wallpaper, flooring, and so on, produces those materials data optimized for the operating platforms and various VR engines.

  1. Estimate & Order Processing uniformly as designed
  2. Supports UHD real-time rendering and various outputs such as 360VR and HMD
  3. Presentation, systematization and unified management of spatial drawings
  4. Using Techonology : DB, VR, 3D CAD, CG
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